So long, Assistant—Gemini is taking over Google Maps

Google is in the process of purging Assistant across its products, and the next target is Google Maps. Starting today, Gemini will begin rolling out in Maps, powering new experiences for navigation, location info, and more. This update will eventually completely usurp Google Assistant’s hands-free role in Maps, but the rollout will take time. So for now, the smart assistant in Google Maps will still depend on how you’re running the app.

Across all Gemini’s incarnations, Google stresses its conversational abilities. Whereas Assistant was hard-pressed to keep one or two balls in the air, you can theoretically give Gemini much more complex instructions. Google’s demo includes someone asking for nearby restaurants with cheap vegan food, but instead of just providing a list, it suggests something based on the user’s input. Gemini can also offer more information about the location.

Maps will also get its own Gemini-infused version of Lens for after you park. You will be able to point the camera at a landmark, restaurant, or other business to get instant answers to your questions. This experience will be distinct from the version of Lens available in the Google app, focused on giving you location-based information. Maybe you want to know about the menu at a restaurant or what it’s like inside. Sure, you could open the door… but AI!

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Google Maps with Gemini

While Google has recently been forced to acknowledge that hallucinations are inevitable, the Maps team says it does not expect that to be a problem with this version of Gemini. The suggestions coming from the generative AI bot are grounded in Google’s billions of place listings and Street View photos. This will, allegedly, make the robot less likely to make up a location. Google also says in no uncertain terms that Gemini is not responsible for choosing your route.

https://arstechnica.com/google/2025/11/so-long-assistant-gemini-is-taking-over-google-maps/




HDR10+ Advanced joins Dolby Vision 2 in trying to make you like motion smoothing

Intelligent FRC takes a more nuanced approach to motion smoothing by letting content creators dictate the level of motion smoothing used in each scene, Forbes reported. The feature is also designed to adjust the strength of motion interpolation based on ambient lighting.

Dolby Vision 2’s Authentic Motion

HDR10+ Advanced’s Intelligent FRC sounds awfully similar to the Authentic Motion feature that Dolby announced for its upcoming HDR standard, Dolby Vision 2, in September.

Dolby’s announcement described Authentic Motion as “the world’s first creative driven motion control tool to make scenes feel more authentically cinematic without unwanted judder on a shot-by-shot basis.” Authentic Motion will be available on TVs that adopt Dolby Vision 2’s most advanced tier, which is called Dolby Vision 2 Max, and will target high-end TVs.

TechRadar reported in September that Authentic Motion will have 10 levels of motion smoothing, citing a demo of the feature applied to a scene from the Amazon Prime Video series Paris Has Fallen, which was shot at 25p. In the demo, the video reportedly went from level 5 motion smoothing during a tracking shot to level 3 when “the camera switched to tilting down gently,” to level 1 “as the camera settled,” and then level 0 “when the still camera watched the woman talk.”

Will this work?

We don’t have sufficient information about either HDR standard to be convinced yet that the technologies will improve the appearance of videos using motion smoothing, especially to viewers who are already put off by motion smoothing.

Giving creators greater control over when exactly motion smoothing is implemented and how strong it is could mean that the soap opera effect isn’t applied to scenes unnecessarily. But neither standard has proven that motion smoothing will look natural when applied at different scales to specific shots.

https://arstechnica.com/gadgets/2025/11/hdr10-advanced-joins-dolby-vision-2-in-trying-to-make-you-like-motion-smoothing/




Meet Project Suncatcher, Google’s plan to put AI data centers in space

Google’s proposed free-fall (“no thrust”) constellation for linked satellites; arrow pointing toward Earth.

However, there is the problem of physics. Received power decreases with the square of distance, so Google notes the satellites would have to maintain proximity of a kilometer or less. That would require a tighter formation than any currently operational constellation, but it should be workable. Google has developed analytical models suggesting that satellites positioned several hundred meters apart would require only “modest station-keeping maneuvers.”

Hardware designed for space is expensive and often less capable compared to terrestrial systems because the former needs to be hardened against extreme temperatures and radiation. Google’s approach to Project Suncatcher is to reuse the components used on Earth, which might not be very robust when you stuff them in a satellite. However, innovations like the Snapdragon-powered Mars Ingenuity helicopter have shown that off-the-shelf hardware may survive longer in space than we thought.

Google says Suncatcher only works if TPUs can run for at least five years, which works out to 750 rad. The company is testing this by blasting its latest v6e Cloud TPU (Trillium) in a 67MeV proton beam. Google says that while the memory was most vulnerable to damage, the experiments showed that TPUs can handle about three times as much radiation (almost 2 krad) before data corruption was detected.

Google hopes to launch a pair of prototype satellites with TPUs by early 2027. It expects the launch cost of these first AI orbiters to be quite high. However, Google is planning for the mid-2030s when launch costs are projected to drop to as little as $200 per kilogram. At that level, space-based data centers could become as economical as the terrestrial versions.

The fact is, terrestrial data centers are dirty, noisy, and ravenous for power and water. This has led many communities to oppose plans to build them near the places where people live and work. Putting them in space could solve everyone’s problems (unless you’re an astronomer).

https://arstechnica.com/google/2025/11/meet-project-suncatcher-googles-plan-to-put-ai-data-centers-in-space/




Apple releases iOS 26.1, macOS 26.1, other updates with Liquid Glass controls and more

After several weeks of testing, Apple has released the final versions of the 26.1 update to its various operating systems. Those include iOS, iPadOS, macOS, watchOS, tvOS, visionOS, and the HomePod operating system, all of which switched to a new unified year-based version numbering system this fall.

This isn’t the first update that these operating systems have gotten since they were released in September, but it is the first to add significant changes and tweaks to existing features, addressing the early complaints and bugs that inevitably come with any major operating system update.

One of the biggest changes across most of the platforms is a new translucency control for Liquid Glass that tones it down without totally disabling the effect. Users can stay with the default Clear look to see the clearer, glassier look that allows more of the contents underneath Liquid Glass to show through, or the new Tinted look to get a more opaque background that shows only vague shapes and colors to improve readability.

For iPad users, the update re-adds an updated version of the Slide Over multitasking mode, which uses quick swipes to summon and dismiss an individual app on top of the apps you’re already using. The iPadOS 26 version looks a little different and includes some functional changes compared to the previous version—it’s harder to switch which app is being used in Slide Over mode, but the Slide Over window can now be moved and resized just like any other iPadOS 26 app window.

https://arstechnica.com/gadgets/2025/11/apple-releases-ios-26-1-macos-26-1-other-updates-with-liquid-glass-controls-and-more/




After confusing driver release, AMD says old GPUs are still actively supported

The release notes for the 25.10.2 Adrenalin release also dropped Windows 10 from the list of “compatible operating systems,” listing only Windows 11 21H2 and later. But AMD confirmed to Windows Latest that the driver packages would still support Windows 10 for the foreseeable future. The company said that the OS is not listed in the release notes because Microsoft has technically ended support for Windows 10, but home users running Windows 10 on their PCs can get an extra year of security patches relatively easily. Microsoft will continue to provide support for the OS in businesses, schools, and other large organizations until at least 2028.

Why all the fuss?

It would look bad if AMD dropped or reduced support for those Radeon 5000- and 6000-series GPUs, given that Nvidia continues to support GeForce RTX 20- and 30-series graphics cards launched in the same 2019 to 2022 time window. But the end of support could have been even worse for gaming handhelds and lower-end PCs with integrated graphics.

The RDNA 2 architecture, in particular, has enjoyed a long and ongoing life as an integrated GPU, including for systems that are explicitly marketed and sold as gaming PCs. And because so many of AMD and Intel’s lower-end chips are just rebranded versions of older silicon, AMD continues to launch “new” products with RDNA 2 GPUs. The RDNA 2 architecture is the one Valve has used in the Steam Deck since 2022, for example, but Microsoft and Asus’ just-launched ROG Xbox Ally series also includes an RDNA 2 GPU in the entry-level model.

The last time AMD formally scaled back its GPU driver support was in 2023, when it moved drivers for its Polaris and Vega GPU architectures into a separate package that would only get occasional “critical updates.” At the time, AMD had launched its last dedicated Vega-based GPU just four years before, and many lower-end desktop and laptop processors still shipped with Vega-based integrated GPUs.

For the Steam Deck and other SteamOS and Linux systems, at least, it seems that things aren’t really changing, no matter what happens with the Windows drivers. Phoronix points out that the Linux driver package for AMD’s GPUs has always been maintained separately from the Windows drivers and that GPU architectures considerably older than RDNA 1 continue to get official support and occasional improvements.

https://arstechnica.com/gadgets/2025/11/amd-says-that-its-not-pulling-driver-support-for-older-radeon-gpus-afterall/




Closing Windows 11’s Task Manager accidentally opens up more copies of Task Manager

One reason to use the Task Manager in Windows is to see if any of the apps running on your computer are misbehaving or using a disproportionate amount of resources. But what do you do when the misbehaving app is the Task Manager itself?

After a recent Windows update, some users (including Windows Latest) noticed that closing the Task Manager window was actually failing to close the app, leaving the executable running in memory. More worryingly, each time you open the Task Manager, it spawns a new process on top of the old one, which you can repeat essentially infinitely (or until your PC buckles under the pressure).

Each instance of Task Manager takes up around 20MB of system RAM and hovers between 0 and 2 percent CPU usage—if you have just a handful of instances open, it’s unlikely that you’d notice much of a performance impact. But if you use Task Manager frequently or just go a long time between reboots, opening up two or three dozen copies of the process that are all intermittently using a fraction of your CPU can add up, leading to a potentially significant impact on performance and battery life.

https://arstechnica.com/gadgets/2025/10/windows-11-task-manager-bug-makes-the-apps-close-button-do-the-exact-opposite/




“Unexpectedly, a deer briefly entered the family room”: Living with Gemini Home

Oops, we made you think someone broke into your house.

Credit: Ryan Whitwam

Oops, we made you think someone broke into your house. Credit: Ryan Whitwam

On several occasions, I’ve seen Gemini mistake dogs and totally empty rooms (or maybe a shadow?) for a person. It may be alarming at first, but after a few false positives, you grow to distrust the robot. Now, even if Gemini correctly identified a random person in the house, I’d probably ignore it. Unfortunately, this is the only notification experience for Gemini Home Advanced.

“You cannot turn off the AI description while keeping the base notification,” a Google spokesperson told me. They noted, however, that you can disable person alerts in the app. Those are enabled when you turn on Google’s familiar faces detection.

Gemini often twists reality just a bit instead of creating it from whole cloth. A person holding anything in the backyard is doing yardwork. One person anywhere, doing anything, becomes several people. A dog toy becomes a cat lying in the sun. A couple of birds become a raccoon. Gemini likes to ignore things, too, like denying there was a package delivery even when there’s a video tagged as “person delivers package.”

Gemini misses package

Gemini still refused to admit it was wrong.

Credit: Ryan Whitwam

Gemini still refused to admit it was wrong. Credit: Ryan Whitwam

At the end of the day, Gemini is labeling most clips correctly and therefore produces mostly accurate, if sometimes unhelpful, notifications. The problem is the flip side of “mostly,” which is still a lot of mistakes. Some of these mistakes compel you to check your cameras—at least, before you grow weary of Gemini’s confabulations. Instead of saving time and keeping you apprised of what’s happening at home, it wastes your time. For this thing to be useful, inferential errors cannot be a daily occurrence.

Learning as it goes

Google says its goal is to make Gemini for Home better for everyone. The team is “investing heavily in improving accurate identification” to cut down on erroneous notifications. The company also believes that having people add custom instructions is a critical piece of the puzzle. Maybe in the future, Gemini for Home will be more honest, but it currently takes a lot of hand-holding to move it in the right direction.

https://arstechnica.com/google/2025/10/unexpectedly-a-deer-briefly-entered-the-family-room-living-with-gemini-home/




Leaker reveals which Pixels are vulnerable to Cellebrite phone hacking

Cellebrite leak

This blurry screenshot appears to list which Pixel phones Cellebrite devices can hack.

Credit: rogueFed

This blurry screenshot appears to list which Pixel phones Cellebrite devices can hack. Credit: rogueFed

At least according to Cellebrite, GrapheneOS is more secure than what Google offers out of the box. The company is telling law enforcement in these briefings that its technology can extract data from Pixel 6, 7, 8, and 9 phones in unlocked, AFU, and BFU states on stock software. However, it cannot brute-force passcodes to enable full control of a device. The leaker also notes law enforcement is still unable to copy an eSIM from Pixel devices. Notably, the Pixel 10 series is moving away from physical SIM cards.

For those same phones running GrapheneOS, police can expect to have a much harder time. The Cellebrite table says that Pixels with GrapheneOS are only accessible when running software from before late 2022—both the Pixel 8 and Pixel 9 were launched after that. Phones in both BFU and AFU states are safe from Cellebrite on updated builds, and as of late 2024, even a fully unlocked GrapheneOS device is immune from having its data copied. An unlocked phone can be inspected in plenty of other ways, but data extraction in this case is limited to what the user can access.

The original leaker claims to have dialed into two calls so far without detection. However, rogueFed also called out the meeting organizer by name (the second screenshot, which we are not reposting). Odds are that Cellebrite will be screening meeting attendees more carefully now.

We’ve reached out to Google to inquire about why a custom ROM created by volunteers is more resistant to industrial phone hacking than the official Pixel OS. We’ll update this article if Google has anything to say.

https://arstechnica.com/gadgets/2025/10/leaker-reveals-which-pixels-are-vulnerable-to-cellebrite-phone-hacking/




Affinity’s image-editing apps go “freemium” in first major post-Canva update

When graphic design platform-provider Canva bought the Affinity image-editing and publishing apps early last year, we had some major questions about how the companies’ priorities and products would mesh. How would Canva serve the users who preferred Affinity’s perpetually licensed apps to Adobe’s subscription-only software suite? And how would Affinity’s strong stance against generative AI be reconciled with Canva’s embrace of those technologies.

This week, Canva gave us definitive answers to all of those questions: a brand-new unified Affinity app that melds the Photo, Designer, and Publisher apps into a single piece of software called “Affinity by Canva” that is free to use with a Canva user account, but which gates generative AI features behind Canva’s existing paid subscription plans ($120 a year for individuals).

This does seem like mostly good news, in the near to mid term, for existing Affinity app users who admired Affinity’s anti-AI stance: all three apps’ core features are free to use, and the stuff you’re being asked to pay for is stuff you mostly don’t want anyway. But it may come as unwelcome news for those who like the predictability of pay-once-own-forever software or who are nervous about where Canva might draw the line between “free” and “premium” features down the line.

The new Affinity app (also labeled internally as version 3) is available for both the x86 and Arm versions of Windows and as a universal app that will run natively on both Apple Silicon and Intel Macs. The app supports macOS versions going back to 10.15 Catalina and Windows 11, as well as the later releases of Windows 10. An iPad release to replace Affinity’s older iPad apps is “coming soon.”

“For ten years, Affinity has been the tool of choice for professionals who care deeply about craft,” wrote Affinity CEO Ash Hewson in a post announcing the update. “Designers who value precision, speed, and control, and who expect their tools to keep up. Now, that legacy enters a new chapter. The all-new Affinity was built in close collaboration with its community of creators, shaped by thousands of conversations, feature requests, and shared ideas. Guided by Canva’s Designer Advisory Board, this release reflects what professionals told us matters most: performance, reliability, and creative freedom.”

https://arstechnica.com/gadgets/2025/10/canvas-new-affinity-app-is-free-to-use-but-locks-ai-features-behind-a-subscription/




Disney+ gets HDR10+ via “over 1,000” Hulu titles

Disney+ has started streaming movies and shows in the HDR10+ format.

Support is somewhat limited for now. Only certain content from Hulu, which The Walt Disney Company acquired in June, is available in HDR10+. In an announcement today, Samsung said that “over 1,000” Hulu titles are available in HDR10+ and that “additional Disney+” content will support HDR10+ “in the future.” Previously, Disney+ only supported the HDR10 and Dolby Vision HDR formats.

Samsung TVs are the first devices to gain the ability to stream HDR10+ content from Disney+, according to an announcement from Samsung today. The electronics company said that its Samsung Crystal UHD TVs and above from 2018 onward, including its OLED TVs, The Frame TVs, QLED TVs, and Micro RGB TV, support HDR10+.

The Disney+ app on Apple’s tvOS also lists HDR10+, site FlatpanelsHD pointed out.

Hulu started offering some content in HDR10, HDR10+, and Dolby Vision in 2021. Now that Disney owns Hulu and has created a unified app with both Disney+ and Hulu content, Disney+ is also able to offer a restricted number of titles in HDR10+.

Today’s announcement also caters to Samsung TV users, since Samsung TVs don’t support Dolby Vision. By offering HDR10+, Disney+ can make itself more appealing to the many home theater enthusiasts who own a TV from Samsung, which is the world’s top-selling TV brand.

https://arstechnica.com/gadgets/2025/10/disney-gets-hdr10-through-over-1000-hulu-titles/