Throughout the convention center, each hall was dedicated to the worlds of Warcraft, Overwatch 2 and Diablo IV.
“You want something to play, you want gathering spaces,” said Harvey, adding, “We just made sure that each franchise fulfilled all of those things we wanted to make sure that everyone was able to experience.”
Other activations included a tavern in the Warcraft hall, spaces with giant bean bags from LoveSac, and tattoo stations in the Diablo IV hall.
“I think it is emblematic of just the way live events have changed and what people expect. … People want to be immersed in these worlds,” Reynolds said.

Major announcements included previews of the next three expansions in the almost 30-year-old Warcraft franchise. World of Warcraft: The War Within will be the first installment of The Worldsoul Saga, an ambitious creative endeavor for the Warcraft universe, coming in 2024. It will introduce the new continent of Khaz Algar, with the action taking place underground.
For the Overwatch franchise, Mauga was announced as the newest hero coming to Overwatch 2. Players were able to experience the new hero during the weekend ahead of Mauga’s debut in Season 8. The Overwatch team also teased new changes including a Clash PvP game mode, where players will visit the new Hanaoka map, inspired by an original fan favorite Hanamura.
It’s too early to tell how BlizzCon 2024 will look with Microsoft fully in the picture, but seeing the live reaction from attendees and hearing what Spencer had to say gives these hardcore gamers hope.
“I think there’s a general sense from the community that they’re going to be a very supportive partner as we move forward,” said Harvey.

