This is Meta’s AR/VR hardware roadmap for the next four years

  News, Rassegna Stampa
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Meta plans to release its first pair of smart glasses with a display in 2025 alongside a neural interface smartwatch designed to control them, The Verge has learned. Meanwhile, its first pair of full-fledged AR glasses, which CEO Mark Zuckerberg has predicted will eventually be as widely used as mobile phones, is planned for 2027.

The details were shared with thousands of employees in Meta’s Reality Labs division on Tuesday during a roadmap presentation of its AR and VR efforts that was shared with The Verge. Altogether, they show how Meta is planning to keep investing in consumer hardware after a series of setbacks and broader cost cutting across the company. A spokesperson for Meta declined to comment for this story.

With regards to the VR roadmap, employees were told that Meta’s flagship Quest 3 headset coming later this year will be two times thinner, at least twice as powerful, and cost slightly more than the $400 Quest 2. Like the recently announced Quest Pro, it will prominently feature mixed reality experiences that don’t fully immerse the wearer, thanks to front-facing cameras that pass through video of the real world. Meta has sold nearly 20 million Quest headsets to date, Mark Rabkin, the company’s vice president for VR, told employees during the presentation.

(I’ll have more from this meeting and my thoughts about Meta’s roadmap in Thursday’s issue of my newsletter Command Line.)

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Meta’s main challenge with the Quest 3, which is internally codenamed Stinson, will be convincing people to pay “a bit more” money than the cost of the existing Quest 2, according to Rabkin. “We have to get enthusiasts fired up about it,” he told employees Tuesday. “We have to prove to people that all this power, all these new features are worth it.”

Meta has sold nearly 20 million Quest headsets to date

Mixed reality will be a huge selling point, and Rabkin said there will be a new “smart guardian” to help wearers navigate the real world while they are wearing the device. “The main north star for the team was from the moment you put on this headset, the mixed reality has to make it feel better, easier, more natural,” he said. “You can walk effortlessly through your house knowing you can see perfectly well. You can put anchors and things on your desktop. You can take your coffee. You can stay in there much longer.”

There will be 41 new apps and games shipping for the Quest 3, including new mixed reality experiences to take advantage of the updated hardware, Rabkin said. In 2024, he said that Meta plans to ship a more “accessible” headset codenamed Ventura. “The goal for this headset is very simple: pack the biggest punch we can at the most attractive price point in the VR consumer market.”

Rabkin didn’t say whether a second generation of the recent Meta Quest Pro, which received poor reviews from The Verge and others, is coming anytime soon. The closest to what sounds like a successor will be “way out in the future” after Ventura in 2024, when Meta is planning its most advanced headset codenamed La Jolla featuring photorealistic, codec avatars.

“We want to make it higher resolution for work use and really nail work, text and things like that,” Rabkin said about La Jolla. “We want to take a lot of the comfort things from Quest Pro and how it sits on your head and the split architecture and bring that in for comfort.”

Meanwhile, he acknowledged that the current Quest is struggling to keep new users engaged. “Right now, we’re on our third year of Quest 2,” he told employees. “And sadly, the newer cohorts that are coming in, the people who bought it this last Christmas, they’re just not as into it” or engaged as “the ones who bought it early.”

Rabkin pushed employees to make the sharing of VR content on other platforms “trivial,” redesign the Quest store to make it more “dynamic,” and give developers the ability to do things like automated promotions.

The current Quest is struggling to keep new users engaged

“We need to be better at growth and retention and resurrection,” he said. “We need to be better at social and actually make those things more reliable, more intuitive so people can count on it.” 

Even with these struggles, Meta has built an early lead in virtual reality hardware. But its big swings over the coming years speak to the serious competition that’s about to arrive. Apple is expected to announce a high-end virtual reality headset sometime this year, while Sony just released the well-received PSVR 2 for console gamers. Meanwhile, Apple, Google, Snap, and others are all racing toward something even bigger: augmented reality glasses — and that’s where Meta is hoping its early efforts in the mixed reality space will really pay off.

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